Systems Thinking & Conceptual Transfer Design
Context & Scope
Designed a responsive inquiry architecture for upper elementary learners integrating concept-based inquiry, systems thinking, and transfer-centered learning across interdisciplinary contexts.
Instructional Challenge
Designed to move learners beyond isolated fact collection toward systems recognition, conceptual transfer, and interdisciplinary pattern-seeking.
Design Strategy
Applied backward design, UDL principles, and visible thinking routines to operationalize the inquiry cycle through scaffolded inquiry organizers, synthesis protocols, adaptable learning contexts, and embedded teacher implementation supports.
Learner & Systems Thinking
Designed multimodal learning engagements supporting collaboration, investigation, visual analysis, synthesis, and metacognitive reflection while strengthening learner agency and differentiated implementation.
Evaluation & Iteration
Refined through iterative UX testing focused on accessibility, cognitive load reduction, navigation flow, and instructional coherence across inquiry stages.
Designing Prevention Where None Existed
Context & Scope
Designed a blended learning prevention program for displaced and multilingual youth and adults across the Greater Mekong Subregion using Storyline eLearning, facilitator-led workshops, and multilingual job aids optimized for low-bandwidth delivery.
Instructional Challenge
No structured scam-awareness or prevention training existed despite rising exploitation through scam operations, unsafe migration, and trafficking networks targeting vulnerable multilingual communities.
Design Strategy
Conducted front-end analysis with NGO stakeholders and designed the original S.C.A.M. decision-making framework (Stop, Check, Ask, Move) to operationalize transferable scam-recognition and protective decision-making skills across evolving exploitation scenarios.
Learner-Centered Design
Applied trauma-informed and culturally responsive design principles through scaffolded complexity, non-judgmental feedback, mobile-first Storyline interactions, multimodal supports, and psychologically safe scenario-based learning experiences aligned to CEFR B1–B2 learners.
Evaluation & Iteration
Designed as a scalable prevention framework adaptable across NGOs, multilingual communities, and emerging scam patterns, with iterative revisions focused on accessibility, emotional safety, learner transfer, and implementation sustainability.
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Behavioral Learning Architecture & Persona-Based Systems Design
Context & Scope
Designed the foundational learning architecture for a behavioral science SaaS certification ecosystem serving B2B and B2C audiences. The project focused on transforming 250+ pages of conceptual source material into a modular, scalable learning framework supporting persona-based behavioral development and dynamic persona-switching.
Instructional Challenge
The primary challenge was operationalizing an abstract philosophical framework into measurable competencies, structured learning pathways, and scalable evaluation systems.
Design Strategy
Applied backward design principles to develop the DPD curriculum map, learner blueprint, KSAs, competency progression systems, and evaluation pathways aligned to LTEM and Kirkpatrick-informed behavioral indicators. Designed the complete storyboard and MVP prototype for Module 1 using Claude Design, integrating narrative-driven scenario design, multimedia sequencing, accessibility-aligned UX writing, and persona-based workplace interactions.
Learner-Centered Design
Designed narrative-driven learning experiences using the “Persona Busters” framework within a haunted corporate office environment to transform abstract behavioral concepts into applied workplace scenarios. Learning interactions were intentionally scaffolded to support reflection, behavioral transfer, collaboration, and progressive mastery across five fluency levels.
Evaluation & Iteration
Developed the DPD Learner Matrix to translate behavioral constructs such as Humility, Respect, and Trust into observable engagement, collaboration, and learning-transfer indicators aligned to LTEM and Kirkpatrick-informed evaluation pathways. The framework was designed to support longitudinal growth measurement, scalable implementation, and evidence-informed iteration across future DPD modules.
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A brief promotional video created to support DEPDC/GMS’s Safe Pathways S.C.A.M. Awareness Course. Using learner-centered messaging to create culturally appropriate content for vulnerable communities.
Canva Video 2.0
Nightcafe for avatar generation
Veo 3 for motion avatars
Google AI Studio for TtS
ChatGPT
YouTube Sound Library
This short instructional video introduces the SOAR Method (Situation, Obstacle/Opportunity, Action, Result), a widely used storytelling framework for answering interview questions.
The video was produced in Camtasia, using stock media (Pexels, Pixaby), lower-third titles, transitions, background music, and voice-over to model a clean, learner-centered multimedia experience.
Camtasia
Pexels and Pixaby
IDOL VO audio
This video was created as a low-pressure creative sandbox to explore how different tools work together in a rapid, playful workflow.
ELB Studio AI Toolkit (Beta) to build the avatar and quick base sequence
ChatGPT to generate retro comic-style visuals
Google AI Studio for TtS
Camtasia for editing, timing, and final assembly